Version 2.2
Ready Player Me integration, version 1.13.2
Version 2.0
Fixed broken BipedIK inspector in Unity 2020.
Fixed TwistRelaxer not resetting to default localRotation with Fix Transforms enabled.
Fixed a GrounderIK.ResetPosition() bug.
Added “Clip Settings” to Baker, allowing you to define AnimationClipSettings to the baked animation clips.
Assembly Definition files for RootMotion.